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Death's Head CR: 4

Medium humanoid, medium, chaotic evil
Armor Class: 14
Hit Points: 40
Speed: , can hover

STR

18 +4

DEX

18 +4

CON

16 +3

INT

16 +3

WIS

18 +4

CHA

20 +5

Saving Throws: Wisdom, Charisma
Skills:

Aura of Murder. As long as the death's head is not incapacitated, hostile creatures within 5 feet of it gain vulnerability to piercing damage unless they have resistance or immunity to such damage.

Magic Resistance. The death's head has advantage on saving throws against spells and other magical effects.

Damage Vulnerabilities: none
Damage Resistances: necrotic
Damage Immunities: none
Condition Immunities: none
Languages: common, draconic
Challenge Rating: 4
Proficiency Bonus: 3

Actions

Multiattack. The death's head uses Stunning Gaze and makes two dagger attacks.

Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d4 + 5) piercing damage.

Stunning Gaze. The death's head targets one creature it can see within 30 feet of it. The target must succeed on a DC 14 Wisdom saving throw or be stunned until the end of its next turn.


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