Level 4+
Your time as a bandit has granted you a sense for danger and made you skilled at sizing up opponents. You gain the following benefits.
Survivors Cunning. When you make a saving throw, you can use your reaction to add your Intelligence modifier to the saving throw. Once you use this ability, you can't use it again until you finish a long rest.
Cunning Warrior. During combat, you can use your action to make an Intelligence (Investigation) check against a creature you have seen fight. The DC equals 10 + the creature's challenge rating. On a success, you learn one useful fact of your choice about the target's combat abilities. Choose one of the following:
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