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Sham

Small Goblin, Rouge, Chaotic Good

Armor Class 15
Hit Points 2D6 Max 8 HP
Speed: 30 ft Swim: 20 ft

STR

8
( -1 )

DEX

14
( +2 )

CON

10
( +0 )

INT

10
( +0 )

WIS

8
( -1 )

CHA

8
( -1 )

Saving Throws STR -1 DEX +2 CON +0 INT +0 WIS -1 CHA -1
Skills Stealth +6
Senses Passive perception 9,Darkvision (60 ft)
Languages Common, Goblin

Description

A small but deadly ally, Sham is an effective rouge. She tries to blend in with her companions by hiding her features as much as she can whenever she is around anyone outside of her group. She wears leather armor and uses a short sword (1D6+2 piercing) dagger (1d4+2 Piercing) and a hand crossbow (1d6 piercing).

Ideals

I am secretive and will keep secrets for ally who asks me to.

Bonds

The Hammer of the Gods mercenary group

Flaws

I drink a lot, mostly for courage. Sometimes I get the itch to steal something, anything.

Actions

Nimble Escape Sham can take the Disengage or Hide action as a bonus action on each of her turns.


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