House Ailurus
by Moonflower
0 Tomes 2 Tourneys
House Avis by Misades
0 Tomes 1 Tourney
House Chiroptera by Dani Adventures
1 Tome 0 Tourneys
A salmon pink banner with a white rabbit head in the center. Text:
House Lapin by Dani Adventures
2 Tomes 4 Tourneys
Meles Minor House Crest by Shyredfox
0 Tomes 3 Tourneys
House Mollusca by Dani Adventures
1 Tome 2 Tourneys
House Sauropoda by DaniAdventures/ShyRedFox
1 Tome 1 Tourney

Chiropteran Coffee Creamer Testing Word Crawl

You, and all available Literomancers have been invited by House Chiroptera to participate in the testing phase of coffee creamers with literomantic enhancements built into them. It is hoped that these creamers will prove to be effective and perhaps aid in the fight against the The Undead Horde.    

Arrival and A Brief Tour

  Welcome to the Caverns
You are greeted at the portal by Clockwocket, who tells you that Queen TaraFaeBelle unexpectedly had matters of state that had to be addressed immediately but hopes to be able to join in later.
A man with blue and green wings and bat ears holding a quill and scroll with writing on it.
by HeroForge

For Chiropterans

Clockwocket thanks you for participating, and asks if you had a chance to fill out the application, as while most of the information is surely in House Records, this will be kept separately, and it is nice to have it right with the results of the tests.

For Everyone Else

Clockwocket asks your name, and checks it against a list of those who had sent word ahead that they were coming and filled out the application to be a tester.
  • If you sent word ahead or have already filled out the paperwork, do a quick five-minute sprint while Clockwocket confirms and clarifies the information you filled out on the application.
  • If you did not let anyone know you were coming, write 200 words as you fill out the information requested in the application packet and sign NDAs and waivers concerning any injuries received during the testing.
Everyone who is participating is issued a security card with a photo, the crest of their house, their name and "Volunteer Experiment Tester” on it. The card is in a clear pouch on a lanyard.   Clockwocket explains: “Please wear it at all times until you leave the Caverns, for security purposes. Especially if you are not a Bat. We don’t want any accidents with the chompers. Also if you get lost on your way to the restroom, tap the card three times, and Knightwing Phyreball will know you need assistance.”
 
  The Post Office
Once everyone has arrived, and has their Security Badge, Clockwocket leads everyone to the Post Office. He ducks in and comes out with a large package of sticky notes. “I hope everyone has pockets, but if not, we have pouches you can wear. If you run out, see me and I will issue you more. Don’t be surprised if they randomly decrease or increase, the Totally Bat Squad loves to practice their stealth skills.” He begins passing out sticky notes to fill everyone’s pockets.    
Write for ten minutes as the sticky notes are passed out and stashed appropriately.
  • If you write 100 words or less, you start with one pad of sticky notes
  • If you write 101 through 400 words, you have two pads of sticky notes
  • If you write 401 or more words, you start with three pads of sticky notes.
 
A Note About Sticky Notes
You can “spend” a pad of sticky notes, to receive an encouraging message from the Totally BAT Squad with a buff on it that will “pause time” for five minutes, right before the timer goes off, so that you can write more words.
There will be opportunities to earn more sticky notes during the testing phase.

 
  The Craft Lounge
by Tara Fae Belle & Pixabay
You pass through a large room filled with comfortable seating, tables, and various cabinets and sets of storage furniture. There seem to be groupings and sections, and the whole room has a theme of cheerful clutter.   The first, and largest, section seems to be devoted to paper crafts, from origami, to paper mache, to book binding and paper making.   There is a section filled with markers, colored pencils, stickers, washi tape and lovely bullet journals.
 
Another section has yarn, crochet hooks, knitting needles and all manner of amigarumi, scarves, sweaters, etc in various stages of completion.   There is a section of sewing machines.   Once section seems devoted to wood working and whittling.   There is an entire section devoted to sticky note construction projects.
A basket filled with balls of yarn, with knitting needles and a crochet hook in the foreground
by Canva and Pixabay
  There is no rhyme or reason to the organization of the room, and you wonder if there are any crafts that aren’t represented.  
Write 300 words while contemplating which crafts you might pursue if given the opportunity.
  • If you take ten minutes or less, you know exactly where you would go in the room and which craft you would pursue, and even spot some things that give you a few ideas for projects.
  • If you take ten to twenty minutes, while debating between two areas of the room, you spot a third area of interest, and eventually end up playing a mental game of rock-paper-scissors to decide which one you would like to pursue at a later date.
  • If you take more than twenty minutes, you are overwhelmed by the endless possibilities, and severely tempted to sit down and start a project or two. You restrain yourself from doing so only with great effort of will.

 
  The Library
by Tara Fae Belle & Pixabay
Exiting the Craft Lounge, you spot Chiroptera’s Library out of the corner of your eye. The multitude of shelves reach from floor to ceiling, twisting and turning out of sight. There is so much to see, so much to read, you feel like you could spend hours exploring every nook and cranny.
An enormous libary with a shelf of books in the foreground
by TaraFaeBelle and Pixabay
 
Write 200 words as fast as you can, before the lure of the books pulls you in too deep!
  • If it took you 5 minutes or less: You gave the books a quick look of appreciation from afar. What willpower you have!
  • If it took you between 5 and 10 minutes: You can’t help but venture in, pulling a few books down and giving them a skim. You don’t go too far and quickly head back to the entrance.
  • If it took you 10 minutes or more: There are just so many books to see, you enter the Library and soon get lost among the maze of shelves. Eventually you tear yourself away and make it back to the entrance. It happens to the best of us!
  Back at the Library’s entrance, a Chiropteran woman suddenly materializes in front of you. “Oh, you must be the testers! I’m Invalid Input, nice to meet you! Sorry, it was my job to make sure none of you got lost in the library, but …. I may have gotten a little distracted,” she says with a sheepish smile. Invalid Input points you toward the next stop on your tour, the East Wing and hopes to see you more later in the day.
 
  The East Wing



As you reach the entrance to the East Wing, Clockwocket smiles at you. “This area is also known as ‘The Encouragement Wing’ as that is its purpose. On this side is the Encouragement Room.” He gestures to room that would not be out of place in a museum, filled with trophies and framed achievements made by Chiropterans, and encouraging messages framed so that they could inspire all inhabitants of the Cavern.
A row of three frames with inspiring sayings in them over three pedestals with open books with encouraging phrases on them.
by Tara Fae Belle
 
by TFB on Canva

“On this side are the Encouragement Walls. They were created by Queen TaraFaeBelle in November of 2023 with the intent of encouraging both Chiropterans, and those who visit the Cavern as friends The foundational literomancy is simply the energy of wanting to write with friends, at least according to the Queen.” He points to a series of walls sparkling with infused literomancy and which have the tools to write upon them placed at convenient intervals.   “I suggest reading the main buff to yourself, and then reading some of the blessings. This wall is for visitors to the Cavern to write on it, but we actually made one specifically for those who are participating in this event, which is right over here. Please take this opportunity to make your mark, and contribute to the buffs.”
We encourage you to post what your character writes on the wall in the #explore-the-cavern channel in the Game of Tomes Discord server. This will allow us to add it to the article currently being written about the Encouragement Walls.
 
Take ten minutes to write an inspiring message or greeting to future visitors on the wall. Think about which of the provided mediums of wall marking you choose to employ. For writing a long message, markers or paint are probably wiser then a chisel.

 
 

Introductions and Getting Started

    Introductions
As you enter the conference room, you see Clockwocket and Invalid Input speaking to a woman in a crown. They see you arrive, and wave you in. Once all the testers have made it in, introductions are made.


A humaniod figure with bath wings and ears, wearing shorts and a sleeveless shirt and a red gemmed crown
by HeroForge
Hello and welcome to the Cavern, the best place in the Tomeverse! I am Queen Tara of House Chiroptera, as you can see by my red gem crown . *laughs* I know the Cavern like a programmer knows their code- yeah, it keeps changing. The longer you live here, the more you find and the more you find the more you realize the Cavern is nothing like what you first thought.
My literomancy focuses on buffs and my primary mediums are ink, gems, paper mâché and glue. From origami relaxation buffs, to the Cavern’s Chompers and various golems are all possible. As a discovery writer things don’t normally end up where I thought they would go, so that tends to be the same with my creations too.
  I have lived in Australia most of my life and I am a werebat.
“Welcome, everyone. I am Sir Clockwocket, Librarian for House Chiroptera. I’m in charge of keeping the records of our House up to date, so if you have a question about the lore, and don’t want to ask Queen Tara, feel free to ask me. I tend to write speculative fiction, and will read almost anything, as long as it is well written. I also occasionally write filk.”
A man with blue and green wings and bat ears holding a quill and scroll with writing on it.
by HeroForge
A woman with shoulder length brown hair wearing dress with a trench coat over it and an open book in her hand.
by Invalid Input via Heroforge
Hi again! I’m Invalid Input. I don’t have any official titles as of yet, but I’ve been lurking around the Chiropteran Cavern for a few years now. I try to help out where I can! Although most of the time you’ll find me studying in the Library. I really enjoy writing fantasy and am slowly but surely working my way toward my first finished piece. Thanks to Clockwocket for inviting me to help run this testing day!
Spend five minutes writing as you come up with a brief introduction for yourself.
 
 
  Explanations
“So…” says Clockwocket, “Let’s get down to the nitty gritty. We’ll start with a couple of baseline sprints with no coffee creamer. Basically, we’ll do two ten minute sprints, and get a baseline of what your normal writing speed is. After that, we’ll divide into groups, and each group will do three tests in the morning and three tests in the afternoon, with high tea served in the gardens in between. Take a few minutes to get settled and ready, grab a beverage and/or snack if you want one, and then we’ll get started.”
Take a few minutes to make sure your writing area is arranged to your liking, and that you have adequate hydration, caffination, and snackage available. Then, stretch and check you posture before moving on.

 
  First Baseline
“Okay, now that we’ve completed introductions and given y’all a rundown of your job today, let’s jump into some testing,” Invalid Input says, her voice betraying her excitement. "First things first, we need to measure your baseline without anything in your system. Every good experiment needs a control, after all!”
Write for 10 minutes! Once the 10 minutes are up, make a note of how many words you wrote.

 
  Second Baseline
Invalid Input watches all the testers intently, taking an extra few seconds before snapping back into focus. “Sorry for staring, it’s very impressive observing you all. It’s not often that I get to see so many literomancers at work… Anyways, now we need to measure your baseline with only coffee. If you’re like me and don’t like black coffee, might I recommend plugging your nose and downing it fast?”
Write for another 10 minutes! Make sure to note how many words you wrote. Let’s see if the caffeine boost helps your wording!

 
  Assigning Groups
After the second baseline sprint is done, Clockwocket clears their throat to get everyone’s attention. “Okay, folks, it is time to break up into groups.”
Add the two baseline word counts together, then divide that by two.
  • If the result is 100 or less, you are in Test Group A
  • If the result is between 101 and 200, you are in Test Group B
  • If the result is between 201 and 400, you are in Test Group C
  • If the result is 401 or more, you are in Test Group D
Please keep track of which test group you are in, as it will determine which creamers you test, and what your goals are.
 

A Morning of Tests

  Morning Tests Round One
Invalid Input steps forward. “Alright friends, I’ve reserved a section of the library for us to conduct our first set of experiments. It should be a quiet place for you all to write and an ideal space to test out some House themed coffee creamers. If you could please follow me.”   Invalid leads you back through the caverns, looking over her shoulder and sometimes spinning all the way around to address all the testers. “Each testing group will be testing a separate creamer. Test Group A is assigned our Lapin themed coffee creamer that grants better hearing. Group B will test the Chiropteran coffee creamer which allows you to use echolocation. Group C’s Meles themed coffee creamer should grant enhanced sense of smell and Group D will be testing our Avis themed coffee creamer that grants enhanced long distance vision.” She ushers you all deep into the library.   “Oh, and remember every buff is temporary so need to worry and no funny ideas,” she says with a mischievous grin.

Test Group A

Armed with the beverage of your choice, you drink the Lapin themed coffee creamer and are instructed to write 100 words. Afterward, Invalid Input takes you to the silent section of the library and drops a pin from across the room. If you wrote 100 words:
  • In 20 minutes or more - The room remains silent. Invalid Input quietly cheers you on and encourages you to treat the test as a warm up!
  • In 15-20 minutes - You hear a faint but audible pin drop. Invalid drops miscellaneous hair ties and scraps of paper until the slight buff wears off.
  • In 10-15 minutes - There is a clear pin drop ringing in your ears. Invalid spends the 5 minutes until the buff wears off whispering random messages to you in the world’s strangest game of telephone.
  • In less than 10 minutes - You hear the pin drop as if it was right next to you. The 10 minutes before the buff wears off are filled with testing your hearing against increasingly obscure objects, including the fluttering of a sticky note from the Totally Bat Squad to the ground. Your pocket feels heavier, and when you check, there is one more pad of sticky notes in your pocket.
Shhh! You don't hear us!

Test Group B

Grabbing your favorite beverage, you drink the Chiropteran themed coffee creamer (lucky you!) and are instructed to write 200 words. Afterward, Invalid Input tells you to try and find her as fast as you can with your newfound echolocation before running deep into the maze of bookshelves. Once in the maze, you discover that the lights don't reach this far. If you wrote 200 words:
  • In 20 minutes or more - The library proves to be as mysterious as the caverns themselves. In trying to echolocate Invalid, you end up walking in circles. She eventually finds you instead, reassuring you that she gets lost here all the time.
  • In 15-20 minutes - It takes some time, but with a bit of struggle you manage to echolocate Invalid. She gives you a smile and a big thumbs up when you find her.
  • In 10-15 minutes - You get the hang of your newfound echolocation with ease, using the soundwaves bouncing around the library to find Invalid hidden between two towering bookshelves. She gives you a big cheer and requests help out of her hiding space.
  • In less than 10 minutes - It takes far more time to walk to Invalid’s hiding spot than it does to pinpoint her location with your new ability. Absolutely thrilled, Invalid takes the extra time before your buff wears off to have you track down increasingly obscure hiding spots. In the chaos, you also echolocate a pad of sticky notes left for you by the Totally Bat Squad.
We should really have better lights in here.

Test Group C

Beverage of choice in hand, you drink the Meles themed coffee creamer and are instructed to write 300 words. Afterward, Invalid Input pulls out a case filled with small glass vials. She asks you to try your best to identify each scent. If you wrote 300 words:
  • In 20 minutes or more - This test has no right to be this difficult! You think you smell vanilla. Or was it Lavender? One of them was definitely fresh cut grass. Invalid thanks you for your effort and assures you you did great.
  • In 15-20 minutes - You’re able to name more common scents like coffee, mint, and cinnamon, but struggle with anything more obscure. You look to Invalid for any hints but she confesses to having a horrid sense of smell.
  • In 10-15 minutes - The test is fairly simple with Invalid growing more pleasantly surprised with each correct answer you give. Just before the buff wears off, she begins telling you incorrect answers in an attempt to trick you, but is unsuccessful.
  • In less than 10 minutes - Your sense of smell is so advanced that Invalid’s measurements of your buff devolves into a game of finding the most obscure scents in her kit, sometimes mixing scents to create a brand new aroma. Her concoctions are not pleasant. When she finally lets you go, you feel an extra pad of sticky notes in your pocket, a potential apology for your trouble from the Totally Bat Squad.
Having a great sense of smell isn't the same as smelling great. :P

Test Group D

Comforted by the feeling of your favorite beverage in hand, you drink the Avis themed coffee creamer and are instructed to write 400 words. Afterward, Invalid Input sets up a very unofficial looking eye chart and tests your vision from across the cavernous library. If you wrote 400 words:
  • In 20 minutes or more - The eye chart is so haphazard and at such a distance that you can’t make out much past the biggest letter. Invalid encourages you to not let it get you down and to treat it as a warm up.
  • In 15-20 minutes - You’re able to read some of the letters without tripping up, but have to throw in the towel when one of the lines has the letters curving up and down. Invalid is still quite impressed!
  • In 10-15 minutes - You can read the majority of letters with ease, only beginning to struggle at the center of the eye chart where the line of letters is in fact in a spiral shape. Invalid is very proud of your skill but thoughts about the eye chart’s fairness still hang in the air.
  • In less than 10 minutes - The eye chart is a breeze! So much so that Invalid scrambles and resorts to testing your vision by holding up open books from across the library for you to read. When she challenges you to cover one of your eyes, you feel a sticky note being pressed to the side of your face by the Totally Bat Squad. As the effects wear off you realize there is also an extra pad of sticky notes in your pocket.
I spy with my little bat eye an amazing literomancer!

 
  Morning Tests Round Two
Clockwocket passes out the next set of coffee creamers. “This time, we’ll be testing the last of the House themed coffee creamers. Test Groups A will be testing one that, if it works correctly will allow you to temporarily breathe water, Test Group B will test one that will cause you to grow larger, and Test Groups C and D will be testing one that will enhance ones ability to balance.

Test Group A

You are taken to a cavern with a swimming pool in it. Clockwocket assures you that, while purified, the water is not chemically treated, just filtered. You are provided with a swimsuit and pointed to a changing room and given a key to one of the lockers inside it. There are desks with everything one might wish to use to write for each participant around the outside of the pool. A trained lifeguard stands ready to assist anyone who runs into trouble. You drink the coffee (or other creamer enhanced beverage) and write for twenty minutes.
A cave with the edge of a pool at the front and writing desks in the back. Bats fly at the ceiling.
by Clockwocket via Canva
  • If you wrote less than 150 words, you tentatively get in the water and attempt to dive underneath, only to come up sputtering. The creamer had no effect.
  • If you wrote more than 150 words, but less than 201, as you slip under the water, you tentatively inhale. The water feels odd going into your lungs, but you don’t feel like you are drowning. You swim around under water until ten minutes have passed, when the effect starts to wear off. You surface, and cough a little bit of water out of your lungs.
  • If you wrote more than 200 words, but less than 251, the creamer works beautifully. The water seems like exceptionally moist air to you, and you come up to the air just before it starts to wear off after twenty minutes. You have no need to cough out any water.
  • If you wrote more than 250 words, as you finish the sprint, the air feels like it is suffocating you. You dive into the pool, and find that once you are under water you can breathe once again. After twenty minutes, the water feels thick in your lungs, and you surface to find that air is no longer suffocating. When you change back into your clothing, you find your pockets have been blessed by an extra pad of sticky notes.
Great Work!

Test Group B

A large cave with many writing desks at a distance from each other and many bats flying around.
by Clockwocket via Canva


You are taken to a large cavern, once again set up with desks with writing supplies. The desks are widely spaced, so that if the creamer does work, you will have plenty of room to grow. You drink your creamer enhanced hot beverage and write for twenty minutes.
 
  • If you wrote less than 301 words, nothing happens except that you have more words then when you started.
  • If you wrote more than 300 words, but less then 501, you grow to three times your normal size, crushing your chair beneath you. The effect wears off after ten minutes.
  • If you wrote more than 500 words, you grow to five times your normal size. The cavern floor vibrates when you walk, and you have to be careful to avoid hitting your head on stalactites. The effect wears off after twenty minutes. As you shrink back down, you notice your pocket has an extra pad of sticky notes. (Sticky Note Total +1)
Well Done!

Test Groups C and D



You are taken to a room with a ropes course and multiple tests of balance. Around the edges of the room, desks are set up with everything necessary to writing. You drink your creamer enhanced hot beverage and write for twenty minutes.
A cave with writing desks, a balance beam, ropes course, and bats.
by Clockwocket via Canva
  • If you wrote less than 501 words, you finish writing, and although you don’t feel any more dexterous, you give it your best shot, enjoying the physical activity, even if you do fall off into the pit of foam blocks beneath the challenges rather more often then you would like to admit.
  • If you wrote more than 500 words, but less than 801 words, you finish writing, and attempt the course. You find the challenges are much easier then you expected, and the ropes course is a breeze. You are in the middle of crossing single length of thick rope when ten minutes pass and the effect wears off, and fall into the pit of foam blocks beneath it.
  • If you wrote more than 800 words, when you attempt the course after finishing writing, you find the challenges are a piece of cake. You find yourself enjoying the ease of movement on this complicated terrain, and taking joy in balancing in positions that would have been impossible under normal circumstances. After twenty minutes the effect begins to wear off, but you have enough warning to get off of the course, and avoid falling. You find an extra set of sticky notes in your pocket
That was amazing!

 
  Morning Tests Round Three
After a short break to chat and let any lingering effects wear off so that they won’t interfere in the testing process of the next tests, Clockwocket explains that the last three creamers that will be tested this morning all involve vision in some way. Groups A and B will be testing a potion intended to affect the user by temporarily giving them grapheme-colour synesthesia, in other words see letters and numbers as colors, in the hopes that doing so will help them understand and use Inkspeak more easily. Group C will be testing a creamer that is supposed to change the color of their hair, eyes or skin, which should be useful if a disguise is needed in an emergency. Group D will be testing a creamer of invisibility, which would have multiple potential uses, not the least of which is intelligence gathering.

Test Groups A and B

You are led to a well-lit room with desks, and given a packet of a few papers with what appear to be abstract patterns of color, unless you are familiar with Inkspeak. There is another packet of papers with a famous quote on each page, and each desk is equipped with crayons, colored pencils, and markers. Clockwocket explains “We don’t know if you will see the same colors as Queen Tara does, even if the creamer works, so if it does, please try to color an approximation of what you see below the text, and see if the Inkspeak messages are legible to you.” You write for fifteen minutes, then take a look at packets.
A group of desks in front of a stone wall with a blackboard with 'Inkspeak' written on it.
by Canva
  • If you wrote less the 150 words, your vision starts to blur for a moment, but when it clears, everything is normal for you.
  • If you wrote 150 words through 400 words, your vision blurs for a moment, then the letters and words take on unique colors. You spend the next ten minutes finding marking tools that match the colors you are seeing to ‘translate’ the quotes, but the Inkspeak messages are not legible to you. After about ten minutes, your vision blurs again, and the colors are gone from the letters.
  • If you wrote 401 words or more, not only do you the letters take on colors, you are able to compare what each letter looks like and puzzle out the Inkspeak. For you, the effect fades after twenty minutes. You find an additional pad of sticky notes in your pocket.
You've got this!
 

Test Group C



A brightly lit room with a wall of mirrors with desks filling the open space in the room.
by Canva
You are taken to a room that resembles a dance studio more than a study. One wall is entirely made of mirrors, and the room is well lit. Desks have been set up with all the tools necessary to write. Clockwocket explains that you will be testing a creamer meant to give you the ability to change the color of your hair and eyes, but it might change other things. The effect will not be permanent, so don’t panic if you don’t like the change. The creamer is passed out, and you use it to enhance the hot beverage of your choice. You write for fifteen minutes, thinking about whether you would want your hair or eyes to change, and what color you’d like them to change to, then go look at yourself in the mirror.
  • If you wrote 300 words or less, there is no effect.
  • If you wrote more than 300 words, but less 600, your hair and eyes changed to a random color, and while you can make the color change, you are unable to pick what color it changes to. The effect fades after ten minutes.
  • If you wrote more than 599 words, your hair or eyes or both change colors according to your will. The effect lasts twenty minutes, and you find an extra pad of sticky notes in your pocket on your way back to the conference room.
You look great in any color!
 

Test Group D

Your group stays in the conference room this time, and you settle down to write for twenty minutes after drinking you creamer enhanced hot beverage.
  • If you wrote 400 words or less, there is no effect.
  • If you wrote more then 400 words, but less then 800, you see your right hand fade out of view, then your left leg, which is a rather odd effect, because you can see parts of your body that are normally internal. The effect lasts about five minutes.
  • If you wrote more than 799 words, but less then 900, you become invisible, although your clothing does not. The effect lasts about ten minutes.
  • If you wrote more than 899 words, your clothes are affected, but you find yourself falling through your chair, as you become incorporeal. You experiment, and with a bit of effort are able to make sure you aren’t standing inside of something when the effect wears off, around the twenty minute mark. Somehow, when you become solid again, there is an extra pad of sticky notes in your pocket.
Will you be on our team for hide and go seek?
 
 
 

Tea in the Gardens

High Tea
Everyone is led out to the gardens, a section of the Cavern open to the sky. The section you are led to is well curated, with large trees and overhanging branches among the flowers and rose bushes. There are gazebos with tables and chairs set up for high tea. There is a small fence that divides this section from the food production sections of the garden, which is vaguely rainbow like, as the plants are arranged by the color of the food they produce. There are plenty of seats for everyone, and the tables are filled with scones and cookies and everything one might want to have with tea. There are plenty of gluten and lactose free options, all appropriately labeled.
  • Take this time to take a break. Get up. Stretch. Take at least twenty minutes to do something other then write. Take a short walk, or have a small meal. Spend some time crafting. You get the idea.

 
 

Afternoon Adventures

Afternoon Tests Round One
After everyone has filed back into the main conference room, Clockwocket clears his throat. “For the first round of tests this afternoon, we are going to be testing two creamers, one of which early testing has shown works best when added to espresso which should be very uplifting, and one which will hopefully aid alertness and focus."

Test Groups A and B

A shelf on a cave wall with a cup of expresso and steam rising off of it. Wings can be seen faintly in the steam.


You write for twenty minutes, after adding the creamer to a small cup of espresso, and drinking it.
  • If you wrote less the 150 words, you feel strangely lightweight for a few minutes, but otherwise feel no effects.
  • If you wrote 150 words through 300 words, you feel energy pool at your spine, the spread outward, lifting you up. With a little effort, you can control the ‘wings’ and guide how you move around the room. The effect lasts ten minutes.
  • If you wrote 301 words or more, you can clearly feel your literomantic wings, and it is no effort at all to fly around the room in what ever direction you desire. As you feel the effect start to wear off and you go to land, something zooms by on a zipline, and you find an additional pad of sticky notes in your pocket.
Fly like a kite! Or better yet, a bat!
 

Test Groups C and D



You add the creamer to the hot beverage of your choice, and start writing. After twenty minutes, it is time to see how it worked.
A shelf on a cave wall with a cup of coffee and and notebook and pencil. The shadow of a squirrel is visible on the wall.
  • If you wrote 300 words or less, you finish writing, but feel no effects.
  • If you wrote more then 300 words but less then 600 words, you finish writing, and feel as though the tired fog of the afternoon slump has disappeared. In spite of multiple distractions, you find yourself inspired, and write for another ten minutes.
  • If you wrote 600 or more words, you finish writing, and find you can’t sit still. You run around the room asking everyone what they are working on, talk over them without meaning to and generally act like you were a squirrel someone gave way too much caffeine. When you settle down and stop bouncing off the walls, you find a pad of sticky notes tucked in your pocket.
With great power comes great responsibility.... Or something like that...

 
  Afternoon Tests Round Two
“Okay, who’s ready for another round of testing?” Invalid asks, arms full of empty creamer cups. “Alright, so half of you will be testing a coffee creamer that will give you a ‘stealth’ buff. By that I mean you should gain heightened senses and awareness of your surroundings. The other half will be testing our strength coffee creamer. That buff … is pretty self-explanatory actually,” Invalid Input gestures to the desks in the conference room. "You’ll all write in here first. Then I’ll explain how we’ll test your new buffs!”  

Test Groups A and B

A cave wall with
by Canva
Stirring the creamer into your beverage of choice, you drink the Stealth coffee creamer and are instructed to write 200 words. Afterward, Invalid Input asks you to journey back to the East Wing and put a message on the Friends of the Cavern or Chiropteran Encouragement Walls depending on your House, but there’s a catch. You must place your message on the Encouragement Wall without being spotted! If you wrote 200 words:
  • In 20 minutes or more - You feel your nose tingling. Is this the stealth buff? You tiptoe out of the conference room only to immediately sneeze and be spotted. I guess the tingling was just seasonal allergies?
  • In 15-20 minutes - Noticing a slight increase in your awareness, you make your way to the Encouragement Wall. Everything is smooth sailing for the first few minutes, but you take a wrong turn in the caverns and are spotted.
  • In 10-15 minutes - The hairs on the back of your neck stand on end as you gain a new level of awareness for your surroundings. There are a few close calls as you sneak through the caverns, but you are able to place your message on the Encouragement Wall without being spotted!
  • In less than 10 minutes - When you look around the conference room and the caverns beyond, it’s as if the world is entirely new. Making your way to the Encouragement Wall and back is a breeze as you sense anyone who might spot you from a mile away. The moment you add your message to the Encouragement Wall, you feel another pad of sticky notes in your pocket.
But... But... we're the sneaky ones...
 

Test Groups C and D


Beverage of choice topped off, you drink the Strength coffee creamer and are instructed to write 400 words. Afterward, Invalid Input asks if you would be so kind as to help the Chiropterans move around some of the cabinets and storage furniture in the Craft Lounge? If you wrote 400 words:
A furnished cavern with much comfortable seating and crafting supplies. Three large cabinets dominate the forground.
by Canva
  • In 20 minutes or more - Your arms feel more powerful, but are not able to lift anything heavier than normal. Invalid still thanks for your help organizing the Craft Lounge.
  • In 15-20 minutes - Certain your strength has increased, you lift a particularly heavy container storing different crafts. Your attempt was successful, but your strength fades the moment you set the container down. Looks like you overworked yourself! Invalid has you sort yarn with her while you recover.
  • In 10-15 minutes - A burst of energy flows through you as you move many of the heavier cabinets and pieces of furniture with a bit of effort.
  • In less than 10 minutes - You feel instantly rejuvenated! To your surprise, you can lift two craft cabinets at once, to the amazement of Invalid and the other Chiropterans in the Craft Lounge. As you breeze through moving the various pieces of furniture, you find a sticky note pad hidden underneath an especially heavy cabinet.
True strength, like true beauty, comes from within. You rock!

 
  Afternoon Tests Round Three
Clockwocket clears his throat to get everyone’s attention. “This is the last set of tests. I will warn you these are the most experimental and least tested of the creamers, so there is a lot of fine tuning that will need to be done. Groups A and B will be testing an instant hygiene creamer, Group C will be testing a translation buff, and Group D will be trying out a speech to text creamer. “   This time, as you are ingesting the creamer enhanced beverage of your choice, you feel slightly sick to your stomach for a moment. You dismiss the feeling and settle down to write. After ten minutes, the timer goes off.  

Test Groups A and B

 
A bunch of soap bubles in front of a cave wall
by Canva

Regardless of how many words you wrote, you find that as soon as you open your mouth, soap bubbles start to escape. The taste of soap fills your mouth, and you hurry to wash it out with one of the water bottles that are scattered around the room. Unfortunately, the second you try to say something, more soap bubbles form… Fortunately, the effect only lasts ten minutes.
 

Test Group C

 

Not only are you completely unable to translate the texts in other languages, you find that whatever you try to say comes out as unintelligible gibberish. Testing reveals the effect extends to the written word as well. You are extremely relieved when it wears off after five minutes.
Speach bubbles with gibberish in front of a cave wall.
 

Test Group D

 
A cave wall covered with ink splatters.
by Canva

As you finish writing, you feel your mouth fill with an odd tasting liquid. You feel compelled to spit it out, and as you do you realize that it is ink, and it goes everywhere. The more you try to appologize, or speak at all, the more ink fills your mouth, and soon, the desk you were writing at, the papers on it, and your clothing are covered in ink. Fortunately, as the effects of the creamer fade away, so does the ink.

 
 

Farewell with Gratitude

  Thank You!





A humaniod figure with bath wings and ears, wearing shorts and a sleeveless shirt and a red gemmed crown
by HeroForge
Thank you all for volunteering and testing our coffee creamers! It has wonderful seeing how well literomancy ideas can become reality - I hope you have enjoyed it too! As a special thank you for participating, we have small goodie bags for you all.
The Totally Bat Squad pass out the bags, one per person. As you are handed your bag, you wonder why a penguin is wearing a wombat costume, and decide sometimes it is better not to ask.
Inside are a few coupons with small percentages off for the stationary stores in this Protectorate, an origami flower buff and, most importantly,
She pauses for a drumroll from Squish who is standing behind her.
A shiny and unique commemorative coin to be used for three buff creamers of your choice when they become available.
A coin with a coffee cup that has an outline of a bat and 'Thank You' on it. On the left of the cup 'Voulunteer Experiment Tester' is written on the right, 'November 2025
by Clockwocket via Canva
Once used, the back of the coin will be changed so you can keep the coin as a memento.   Thank you again! Please feel free to stop by the spa area to remove any remaining effects and we hope to see you again at the Cavern soon!
A humaniod figure with bath wings and ears, wearing shorts and a sleeveless shirt and a red gemmed crown
by HeroForge
Tara tosses a sticky note origami into the air and Squish shoots it with ink. As the ink hits, the note explodes into a glittery display, with inked words appearing in the air:
Firework with Well Done & Keep on Writing in its center
by Tara Fae Belle
A humaniod figure with bath wings and ears, wearing shorts and a sleeveless shirt and a red gemmed crown
by HeroForge
May the Living write fast, write well and enhance all your creamers with creativity and fun!

 


Cover image: by Canva

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